1. init /initWithFrame方法的调用
系统会调用
2. 第三方库重复
问题表现
duplicate symbol _OBJC_METACLASS_$_JKSerializer in:
/Users/tony/Desktop/XXXProject/Lib/libMiPushSDK.a(JSONKit.o)
/Users/tony/Library/Developer/Xcode/DerivedData/XXXProject-boqkajmzatzxohbyrrhklfiuknic/Build/Products/Debug-iphoneos/libPods.a(JSONKit.o)
ld: 24 duplicate symbols for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
解决方式
- 找到第三方库
- 进行复制副本
- 查看包信息
lipo -info libx.a
针对多平台需要逐一做解包重打包操作 - 创建临时文件夹,用于存放armv7平台解压后的.o文件:
mkdir armv7
- 取出armv7平台的包:
lipo libx.a -thin armv7 -output armv7/libx-armv7.a
- 查看库中所包含的文件列表:
ar -t armv7/libx-armv7.a
- 解压出object file(即.o后缀文件):
cd armv7 && ar xv libx-armv7.a
- 找到冲突的包(JSONKit),删除掉
rm JSONKit.o
- 重新打包object file:
cd .. && ar rcs libx-armv7.a armv7/*.o
,可以再次使用[2]中命令确认是否已成功将文件去除 - 将其他几个平台(armv7s, i386)包逐一做上述[1-6]操作
- 重新合并为fat file的.a文件:
lipo -create libx-armv7.a libx-armv7s.a libx-i386.a -output libMiPushSDK-new.a
- 拷贝到项目中覆盖源文件:
cp libMiPushSDK-new.a /Users/xxx/Desktop/XXXProject/Lib/libMiPushSDK.a
3. 在使用UITableView 或者CollectionView 经常会出现由于cell个数与数据源不等crash
这种问题主要出在cell 刷新次数频繁的操作中,例如聊天界面接收与发送消息等操作
解决方式
- 通过一个数组,先接收数据,然后再讲此数组添加到数据源中,刷新界面
[self.collectionView performBatchUpdates:^{
//将临时数组添加到数据源中
[self.messsagesSource addObjectsFromArray:_subMessageDataSource];
NSMutableArray *indexPaths = @[].mutableCopy;
for (NSInteger i = _subMessageDataSource.count; i > 0 ; i--) {
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:(self.messsagesSource.count - i) inSection:0];
[indexPaths addObject:indexPath];
}
[self.collectionView insertItemsAtIndexPaths:indexPaths];
} completion:^(BOOL finished) {
if (finished) {
[_subMessageDataSource removeAllObjects];
}
}];
4. 关于 NSTimer 造成无法释放问题
通过若引用来引用timer
__weak id weakSelf = self; timer = [NSTimer scheduledTimerWithTimeInterval:30.0f target:weakSelf selector:@selector(tick) userInfo:nil repeats:YES];
通过GCD 创建定时器
__weak typeof(self) weakSelf = self; double delayInSeconds = 2.0; dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t) (delayInSeconds * NSEC_PER_SEC)); dispatch_after(popTime, dispatch_get_main_queue(), ^(void){ [weakSelf doSomethingRepeatedly]; }); }
通过
- (void)timer2 { NSMethodSignature *method = [ViewController instanceMethodSignatureForSelector:@selector(invocationTimeRun:)]; NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:method]; NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:1.0 invocation:invocation repeats:YES]; // 设置方法调用者 invocation.target = self; // 这里的SEL需要和NSMethodSignature中的一致 invocation.selector = @selector(invocationTimeRun:); // 设置参数 // //这里的Index要从2开始,以为0跟1已经被占据了,分别是self(target),selector(_cmd) // 如果有多个参数, 可依次设置3 4 5 ... [invocation setArgument:&timer atIndex:2]; [invocation invoke]; NSLog(@"start"); }
通过GCD 实现
实现延迟执行
dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, 2 * NSEC_PER_SEC); dispatch_after(delayTime, dispatch_get_main_queue(), ^(void){ NSLog(@"延迟2s后执行"); });
基于延迟执行实现
void dispatch_source_set_timer(dispatch_source_t source, dispatch_time_t start, uint64_t interval, uint64_t leeway)
主要是此方法// 重复执行的定时器 - (void)gcdTimer1 { // 获取全局队列 dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); // 创建定时器 dispatch_source_t _timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue); // 开始时间 dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.0 * NSEC_PER_SEC)); // dispatch_time_t start = dispatch_walltime(NULL, 0); // 重复间隔 uint64_t interval = (uint64_t)(1.0 * NSEC_PER_SEC); // 设置定时器 dispatch_source_set_timer(_timer, start, interval, 0); // 设置需要执行的事件 dispatch_source_set_event_handler(_timer, ^{ //在这里执行事件 static NSInteger num = 0; NSLog(@"%ld", (long)num); num++; if (num > 4) { NSLog(@"end"); // 关闭定时器 dispatch_source_cancel(_timer); } }); // 开启定时器 dispatch_resume(_timer); NSLog(@"start"); }
5. 关于通话状态界面向下移的问题
方式1: 通过监听statusbar高度的变换,更新UI
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(layoutControllerSubViews) name:UIApplicationDidChangeStatusBarFrameNotification object:nil];
// 重新布局
- (void)layoutControllerSubViews
{
// 对需要的UI重新适配Frame
}
方法2: 在系统的viewDidLayoutSubviews
方法中重新设置值
-(void) viewDidLayoutSubviews {
[super viewDidLayoutSubviews];
self.view.y = 0;
self.view.height = ScreenHeght;
}
6. UISearchController 搜索框不见的原因
self.definesPresentationContext = YES;
7. 自定义相机照片截取特定区域
可能拍摄的照片与看到的照片是不同的
//_cameraView为相机视图,即拍摄时看到图片的区域
CGFloat scale = image.size.width / _cameraView.width;//计算出缩放的比例
CGFloat showImageH = image.size.height / scale;//缩放后图片的高度
CGFloat offsetY = (showImageH - _cameraView.height) * 0.5;//上下超出的部分是相等的,所以*0.5得出上面超过的部分
CGRect rect = CGRectMake(x, y, width,height);
CGImageRef tailorImageRef = CGImageCreateWithImageInRect(photo.CGImage, rect);
UIImage *tailorImage = [UIImage imageWithCGImage:tailorImageRef];
8. 判断当前设备是iPhone还是iPad
可以通过系统给定的属性进行判断
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
//iPhone, present activity view controller as is
[self presentViewController:activityViewController animated:YES completion:nil];
}
else
{
//iPad, present the view controller inside a popover
if (![self.activityPopover isPopoverVisible]) {
self.activityPopover = [[UIPopoverController alloc] initWithContentViewController:activityViewController];
[self.activityPopover presentPopoverFromBarButtonItem:self.shareItem permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
}
else
{
//Dismiss if the button is tapped while pop over is visible
[self.activityPopover dismissPopoverAnimated:YES];
}
}
9.iOS中可变对象的线程不安全问题
iOS开发中 (Objective-C) 中,可变对象普遍都是线程不安全的, 这样在操作是就容易造成一些莫名其妙的问题出现 , 比如: UICollectionView的cell与数据源不同步啊等问题
//添加锁机制
@synchronized(arrayM)
{
[arrayM addObject:profile];
}
@synchronized(arrayM) {
[arrayM removeObject:profile];
}
10. 针对需要传入多个枚举值的处理以及获取传入枚举值
在开发中往往有时候需要往方法中传入多个枚举值,但是只有一个参数, 需要通过或运算进行传入,当需要获取传入的枚举值时,需要通过与运算获取
//或运算
int interestSet = SelectionKey.OP_READ | Selection.OP_WRITE;
//与运算获取值
boolean isInterestedInRead = interestSet & SelectionKey.OP_READ;
11. ASDisplayKit(Texture)ASCollectionNode 隐藏滚动条问题
本次开发,由于项目需要在cell 中进行复杂布局,处于性能考虑以及个人也想尝试下ASDisplayKit 框架,在针对ASCollectionNode 隐藏滚动条时遇到了问题比如:
self.collectionNode.view.showsVerticalScrollIndicator = NO;
// 通过以上方式来隐藏滚动条
self.collectionNode.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self addSubnode:self.collectionNode];
按理说,以上方式是可以实现的,虽然ASDisplayKit 提供的是可以异步刷新view, 但是我通过直接修改view的属性的方式是没有问题的。但是在此处,通过此种方式,程序会crash掉
2018-03-12 10:41:11.612039+0800 LiveTeach-iPhone[31807:17295610] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This method must be called on the main thread'
*** First throw call stack:
(
0 CoreFoundation 0x00000001074e012b __exceptionPreprocess + 171
1 libobjc.A.dylib 0x0000000109d19f41 objc_exception_throw + 48
2 CoreFoundation 0x00000001074e52f2 +[NSException raise:format:arguments:] + 98
3 Foundation 0x0000000108336d69 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 193
4 LiveTeach-iPhone 0x000000010601ab41 -[ASDisplayNode view] + 1009
5 LiveTeach-iPhone 0x0000000105f9aa46 -[ASCollectionNode view] + 54
6 LiveTeach-iPhone 0x0000000105dc0526 -[LTProcessCellView initWithModel:] + 2758
7 LiveTeach-iPhone 0x0000000105da8867 __64-[LTProcessViewContro2018-03-12 10:41:11.612215+0800 LiveTeach-iPhone[31807:17295094] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This method must be called on the main thread'
*** First throw call stack:
(
0 CoreFoundation 0x00000001074e012b __exceptionPreprocess + 171
1 libobjc.A.dylib 0x0000000109d19f41 objc_exception_throw + 48
2 CoreFoundation 0x00000001074e52f2 +[NSException raise:format:arguments:] + 98
3 Foundation 0x0000000108336d69 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 193
4 LiveTeach-iPhone 0x000000010601ab41 -[ASDisplayNode view] + 1009
5 LiveTeach-iPhone 0x0000000105f9aa46 -[ASCollectionNode view] + 54
6 LiveTeach-iPhone 0x0000000105dc0526 -[LTProcessCellView initWithModel:] + 2758
7 LiveTeach-iPhone 0x0000000105da8867 __64-[LTProcessViewContro2018-03-12 10:41:11.612153+0800 LiveTeach-iPhone[31807:17295302] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This method must be called on the main thread'
以上堆栈信息显示的大致意思就是 有某个方法需要在主线程上调用。通过调试,我可以确定就是self.collectionNode.view.showsVerticalScrollIndicator = NO;
这句话引起的crash。但是我通过GCD 让其同步的在主线程上执行
dispatch_sync(dispatch_get_main_queue(), ^{
self.collectionNode.view.showsVerticalScrollIndicator = NO;
self.collectionNode.view.showsHorizontalScrollIndicator = NO;
});
but, 同样会crash, 以下是堆栈信息
2018-03-12 10:44:57.867918+0800 LiveTeach-iPhone[32029:17313512] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Incorrect display node thread affinity - this method should not be called off the main thread after the ASDisplayNode's view or layer have been created'
*** First throw call stack:
(
0 CoreFoundation 0x0000000107b6c12b __exceptionPreprocess + 171
1 libobjc.A.dylib 0x000000010c8caf41 objc_exception_throw + 48
2 CoreFoundation 0x0000000107b712f2 +[NSException raise:format:arguments:] + 98
3 Foundation 0x00000001089c2d69 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 193
4 LiveTeach-iPhone 0x00000001066bab0c -[ASDisplayNode _removeFromSupernode] + 332
5 LiveTeach-iPhone 0x00000001066b4dde -[ASDisplayNode _insertSubnode:atSubnodeIndex:sublayerIndex:andRemoveSubnode:] + 2830
6 LiveTeach-iPhone 0x00000001066b62f1 -[ASDisplayNode _addSubnode:] + 1297
7 LiveTeach-iPhone 0x00000001066b5d9c -[ASDisplayNode addSubnode:] + 60
8 LiveTeach-iPhone 0x000000010644b47d -[LTProcessCellView initWithModel:] + 3021
9 LiveTeach-iPhone 0x00000001064336b7 __64-[LTProcessViewController tableNode:nodeBlockForRowAtIndexPath:]_block_invoke + 71
10 LiveTeach-iPhone 0x000000010679e738 __51-[ASTableView dataController:nodeBlockAtIndexPath:]_block_invoke_2 + 104
11 LiveTeach-iPhone 0x000000010660f98f -[ASCollectionElement node] + 127
12 LiveTeach-iPhone 0x000000010665d5fa __58-[ASDataController _allocateNodesFromElements:completion:]_block_invoke + 154
13 LiveTeach-iPhone 0x000000010666f59d __ASDispatchApply_block_invoke + 93
14 libdispatch.dylib 0x000000010e31c2f7 _dispatch_call_block_and_release + 12
15 libdispatch.dylib 0x000000010e31d33d _dispatch_client_callout + 8
16 libdispatch.dylib 0x000000010e322406 _dispatch_queue_override_invoke + 1895
17 libdispatch.dylib 0x000000010e329102 _dispatch_root_queue_drain + 772
18 libdispatch.dylib 0x000000010e328da0 _dispatch_worker_thread3 + 132
19 libsystem_pthread.dylib 0x000000010e7971ca _pthread_wqthread + 1387
20 libsystem_pthread.dylib 0x000000010e796c4d start_wqthread + 13
)
2018-03-12 10:44:57.867915+0800 LiveTeach-iPhone[32029:17313411] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Incorrect display node thread affinity - this method should not be called off the main thread after the ASDisplayNode's view or layer have been created’
以上crash信息表示的是 “此处提示的是什么方法不需要在main 线程调用”。为什么通过同步的主线程方式还是会crash呢? 接下来我又通过了异步的方式实现,are you kidding me?
dispatch_async(dispatch_get_main_queue(), ^{
self.collectionNode.view.showsVerticalScrollIndicator = NO;
self.collectionNode.view.showsHorizontalScrollIndicator = NO;
});
只能通过以上方式来实现 。 虽然现在不知道原因,在此记录下
12. UIScrollView 滚动结束监测
UIScrollView 在滚动时, 会实时触发 scrollViewDidScrollView
方法, 但是却没有一个很好的方式监测滚动是否停止, 其中可以查看到的代理方法- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
但是这个方法有点不靠谱。偶尔会不调用
通过对UIScrollVeiw 的分析,其中与滚动相关的 3个参数 tracking
, dragging
, decelerating
, 在滚动和滚动结束这三个属性的值是不相同的。 可以通过监听这些值来实现监测滚动结束方式
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
self.tableView.isUserInteractionEnabled = false
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
let scrollToScrollStop = !scrollView.isTracking && !scrollView.isDragging && !scrollView.isDecelerating
if (scrollToScrollStop) {
self.scrollViewDidEndScroll()
}
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if (!decelerate) {
let dragToDragStop = scrollView.isTracking && !scrollView.isDragging && !scrollView.isDecelerating
if (dragToDragStop) {
self.scrollViewDidEndScroll()
}
}
}
fileprivate func scrollViewDidEndScroll() {
}
以上方式在某种情况下还是无法正确实现
方式2
通过主动去调用 scrollViewDidEndScrollingAnimation
方法
func scrollViewDidScroll(_ scrollView: UIScrollView) {
NSObject.cancelPreviousPerformRequests(withTarget: self)
perform(#selector(UIScrollViewDelegate.scrollViewDidEndScrollingAnimation(_:)), with: nil, afterDelay: 0.3)
}
func scrollViewDidEndScrollingAnimation(_ scrollView: UIScrollView) {
NSObject.cancelPreviousPerformRequests(withTarget: self)
self.tableView.isUserInteractionEnabled = true
}
原理: scrollView 只要滚动就会调用 scrollViewDidScroll
方法,可以再次方法中创建一个异步调用,等待某些时间调用 scrollViewDidEndScrollingAnimation
代理方法。由于 scrollViewDidScroll
会不断被调用,再次出发时会取消上一次的异步调用任务,等到最后一次scrollViewDidScroll
调用时,取消了上次的异步任务,又添加了新的异步任务,最后添加的这个新的会执行任务任务 调用scrollViewDidEndScrollingAnimation
代码